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authorLibravatar Silas Bartha <[email protected]>2024-08-21 15:38:02 -0400
committerLibravatar Silas Bartha <[email protected]>2024-08-21 15:38:02 -0400
commitf3e8e5b379114bff3efdd4a387276231e6d1c56f (patch)
tree3f865f11e589577b743e6152e9e41d5c748b7cba /content/projects/bevy_headless_render/index.md
parent2e5297636edf320c78e2dc295425b2a70766c2fe (diff)
headless render + terminal display pages
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++++
+title = "bevy_headless_render"
+[taxonomies]
+categories = ["bevy plugin"]
+languages = ["rust"]
+[extra]
+github = ["exvacuum/bevy_headless_render"]
+crates = ["bevy_headless_render"]
++++
+
+this plugin is pretty simple, it just allows you to set up a render texture to be extracted for use on the CPU every frame
+
+i made this plugin as part of the [white (I)](@/projects/white_I/index.md) project super early on when i needed a copy of the rendered frame in the main world to be rendered as braille to the screen