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+title = "bevy_headless_render"
+[taxonomies]
+categories = ["bevy plugin"]
+languages = ["rust"]
+[extra]
+github = ["exvacuum/bevy_headless_render"]
+crates = ["bevy_headless_render"]
++++
+
+this plugin is pretty simple, it just allows you to set up a render texture to be extracted for use on the CPU every frame
+
+i made this plugin as part of the [white (I)](@/projects/white_I/index.md) project super early on when i needed a copy of the rendered frame in the main world to be rendered as braille to the screen