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authorLibravatar Silas Bartha <[email protected]>2024-08-23 21:37:22 -0400
committerLibravatar Silas Bartha <[email protected]>2024-08-23 21:37:22 -0400
commit2ee4a0ba8a2acc309920eb7d4a4470c010e8f9a7 (patch)
treef560e9d140a2f31dbf56f1f9fbc7ce4191b03a11 /content/projects/bevy_headless_render/index.md
parentf3e8e5b379114bff3efdd4a387276231e6d1c56f (diff)
removed references to project
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@@ -10,4 +10,4 @@ crates = ["bevy_headless_render"]
this plugin is pretty simple, it just allows you to set up a render texture to be extracted for use on the CPU every frame
-i made this plugin as part of the [white (I)](@/projects/white_I/index.md) project super early on when i needed a copy of the rendered frame in the main world to be rendered as braille to the screen
+i made this plugin as part of a game project super early on when i needed a copy of the rendered frame in the main world to be rendered as braille to the screen