summaryrefslogtreecommitdiff
path: root/content/projects/bevy_outline_post_process/index.md
diff options
context:
space:
mode:
authorLibravatar Silas Bartha <[email protected]>2024-08-23 21:37:22 -0400
committerLibravatar Silas Bartha <[email protected]>2024-08-23 21:37:22 -0400
commit2ee4a0ba8a2acc309920eb7d4a4470c010e8f9a7 (patch)
treef560e9d140a2f31dbf56f1f9fbc7ce4191b03a11 /content/projects/bevy_outline_post_process/index.md
parentf3e8e5b379114bff3efdd4a387276231e6d1c56f (diff)
removed references to project
Diffstat (limited to 'content/projects/bevy_outline_post_process/index.md')
-rw-r--r--content/projects/bevy_outline_post_process/index.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/content/projects/bevy_outline_post_process/index.md b/content/projects/bevy_outline_post_process/index.md
index 0280f30..818f091 100644
--- a/content/projects/bevy_outline_post_process/index.md
+++ b/content/projects/bevy_outline_post_process/index.md
@@ -23,6 +23,6 @@ there's also an option to enable *adaptive outlines*, so that darker areas get o
![adaptive](threshold_10_adaptive.png)
-i created this effect to improve visual contrast in my [white (I)](@/projects/white_I/index.md) project, which is why i haven't added support for different colors
+i created this effect to improve visual contrast in my game project, which is why i haven't added support for different colors
you're free to add it yourself though, probably wouldn't be too hard