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authorLibravatar Silas Bartha <[email protected]>2024-04-23 13:20:51 -0400
committerLibravatar Silas Bartha <[email protected]>2024-04-23 13:20:51 -0400
commit2e8780e8050e262db0917ef71304457dd65295ff (patch)
treea7b23226fb6e6becb463dc4255ec37c8553d41fd /src/nodes.rs
Initial Commit
Diffstat (limited to 'src/nodes.rs')
-rw-r--r--src/nodes.rs75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/nodes.rs b/src/nodes.rs
new file mode 100644
index 0000000..56769e1
--- /dev/null
+++ b/src/nodes.rs
@@ -0,0 +1,75 @@
+use bevy::{prelude::*, render::{render_graph::{ViewNode, NodeRunError, RenderGraphContext, RenderLabel}, view::ViewTarget, renderer::RenderContext, render_resource::{PipelineCache, BindGroupEntries, RenderPassDescriptor, RenderPassColorAttachment, Operations}, extract_component::ComponentUniforms}, core_pipeline::prepass::ViewPrepassTextures, ecs::query::QueryItem};
+
+use super::components;
+use super::resources;
+
+#[derive(RenderLabel, Clone, Eq, PartialEq, Hash, Debug)]
+pub struct OutlineRenderLabel;
+
+#[derive(Default)]
+pub struct OutlineRenderNode;
+
+impl ViewNode for OutlineRenderNode {
+ type ViewQuery = (
+ &'static ViewTarget,
+ &'static ViewPrepassTextures,
+ &'static components::OutlinePostProcessSettings,
+ );
+
+ fn run(
+ &self,
+ _graph: &mut RenderGraphContext,
+ render_context: &mut RenderContext,
+ (view_target, view_prepass_textures, _): QueryItem<Self::ViewQuery>,
+ world: &World,
+ ) -> Result<(), NodeRunError> {
+ let render_pipeline = world.resource::<resources::OutlinePostProcessPipeline>();
+ let pipeline_cache = world.resource::<PipelineCache>();
+ let Some(pipeline) = pipeline_cache.get_render_pipeline(render_pipeline.pipeline_id) else {
+ warn!("Failed to get render pipeline from cache, skipping...");
+ return Ok(());
+ };
+
+ let uniforms = world.resource::<ComponentUniforms<components::OutlinePostProcessSettings>>();
+ let Some(uniform_binding) = uniforms.uniforms().binding() else {
+ error!("Failed to get settings uniform binding");
+ return Ok(());
+ };
+
+ let Some(normal_buffer_view) = view_prepass_textures.normal_view() else {
+ error!("Failed to get normal buffer view");
+ return Ok(());
+ };
+
+ let post_process = view_target.post_process_write();
+
+ let bind_group = render_context.render_device().create_bind_group(
+ "outline_post_process_bind_group",
+ &render_pipeline.layout,
+ &BindGroupEntries::sequential((
+ post_process.source,
+ &render_pipeline.screen_sampler,
+ normal_buffer_view,
+ &render_pipeline.normal_sampler,
+ uniform_binding,
+ )),
+ );
+
+ let mut render_pass = render_context.begin_tracked_render_pass(RenderPassDescriptor {
+ label: Some("outline_post_process_render_pass"),
+ color_attachments: &[Some(RenderPassColorAttachment {
+ view: post_process.destination,
+ ops: Operations::default(),
+ resolve_target: None,
+ })],
+ timestamp_writes: None,
+ depth_stencil_attachment: None,
+ occlusion_query_set: None,
+ });
+
+ render_pass.set_render_pipeline(pipeline);
+ render_pass.set_bind_group(0, &bind_group, &[]);
+ render_pass.draw(0..3, 0..1);
+ Ok(())
+ }
+}