diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/components.rs | 33 | ||||
-rw-r--r-- | src/lib.rs | 41 | ||||
-rw-r--r-- | src/nodes.rs | 38 | ||||
-rw-r--r-- | src/render_assets.rs | 52 | ||||
-rw-r--r-- | src/resources.rs | 0 | ||||
-rw-r--r-- | src/systems.rs | 65 |
6 files changed, 229 insertions, 0 deletions
diff --git a/src/components.rs b/src/components.rs new file mode 100644 index 0000000..3179f0c --- /dev/null +++ b/src/components.rs @@ -0,0 +1,33 @@ +use std::sync::{Mutex, Arc}; + +use bevy::{prelude::*, render::extract_component::ExtractComponent, ecs::query::QueryItem}; + +use crate::render_assets::FramebufferExtractSource; + +#[derive(Component, Default, Clone)] +pub struct FramebufferExtractDestination(pub Arc<Mutex<Image>>); + +impl ExtractComponent for FramebufferExtractDestination { + type QueryData = ( + &'static Self, + &'static Handle<FramebufferExtractSource>, + ); + + type QueryFilter = (); + + type Out = (Self, Handle<FramebufferExtractSource>); + + fn extract_component((destination, source_handle): QueryItem<'_, Self::QueryData>) -> Option<Self::Out> { + Some(( + destination.clone(), + source_handle.clone(), + )) + } +} + +#[derive(Bundle)] +pub struct ExtractFramebufferBundle { + pub source: Handle<FramebufferExtractSource>, + pub dest: FramebufferExtractDestination, +} + diff --git a/src/lib.rs b/src/lib.rs new file mode 100644 index 0000000..9c6fb1b --- /dev/null +++ b/src/lib.rs @@ -0,0 +1,41 @@ +use bevy::{prelude::*, render::{render_asset::RenderAssetPlugin, extract_component::ExtractComponentPlugin, RenderApp, Render, RenderSet, render_graph::RenderGraph, graph::CameraDriverLabel}}; +use components::FramebufferExtractDestination; +use nodes::{FramebufferExtractNode, FramebufferExtractLabel}; +use render_assets::FramebufferExtractSource; + +pub mod components; +mod systems; +mod nodes; +pub mod render_assets; + + +pub enum FramebufferExtractSet { + Set +} + +pub struct FramebufferExtractPlugin; + +impl Plugin for FramebufferExtractPlugin { + fn build(&self, app: &mut App) { + app + .register_type::<FramebufferExtractSource>() + .init_asset::<FramebufferExtractSource>() + .register_asset_reflect::<FramebufferExtractSource>() + .add_plugins(( + RenderAssetPlugin::<FramebufferExtractSource>::default(), + ExtractComponentPlugin::<FramebufferExtractDestination>::default(), + )); + + let render_app = app.sub_app_mut(RenderApp); + render_app + .add_systems( + Render, + systems::extract_framebuffers + .after(RenderSet::Render) + .before(RenderSet::Cleanup), + ); + let mut graph = render_app.world.resource_mut::<RenderGraph>(); + graph.add_node(FramebufferExtractLabel, FramebufferExtractNode); + graph.add_node_edge(CameraDriverLabel, FramebufferExtractLabel); + } +} diff --git a/src/nodes.rs b/src/nodes.rs new file mode 100644 index 0000000..bccd861 --- /dev/null +++ b/src/nodes.rs @@ -0,0 +1,38 @@ +use bevy::{prelude::*, render::{render_graph::{Node, RenderGraphContext, NodeRunError, RenderLabel}, renderer::RenderContext, render_asset::RenderAssets, render_resource::{ImageCopyBuffer, ImageDataLayout}}}; + +use crate::render_assets::FramebufferExtractSource; + +#[derive(RenderLabel, Clone, PartialEq, Eq, Debug, Hash)] +pub struct FramebufferExtractLabel; + +#[derive(Default)] +pub struct FramebufferExtractNode; + +impl Node for FramebufferExtractNode { + fn run( + &self, + graph: &mut RenderGraphContext, + render_context: &mut RenderContext, + world: &World, + ) -> Result<(), NodeRunError> { + for (_, source) in world.resource::<RenderAssets<FramebufferExtractSource>>().iter() { + let Some(gpu_image) = world.resource::<RenderAssets<Image>>().get(&source.source_handle) else { + return Ok(()) + }; + + render_context.command_encoder().copy_texture_to_buffer( + gpu_image.texture.as_image_copy(), + ImageCopyBuffer { + buffer: &source.buffer, + layout: ImageDataLayout { + offset: 0, + bytes_per_row: Some(source.padded_bytes_per_row), + rows_per_image: None, + }, + }, + source.source_size, + ); + } + Ok(()) + } +} diff --git a/src/render_assets.rs b/src/render_assets.rs new file mode 100644 index 0000000..1615e01 --- /dev/null +++ b/src/render_assets.rs @@ -0,0 +1,52 @@ +use bevy::{prelude::*, render::{render_asset::{RenderAsset, RenderAssets, RenderAssetUsages, PrepareAssetError}, render_resource::{Buffer, Extent3d, BufferUsages, BufferDescriptor, TextureFormat}, renderer::RenderDevice}, ecs::system::{lifetimeless::SRes, SystemParamItem}}; + +pub struct GpuFramebufferExtractSource { + pub buffer: Buffer, + pub source_handle: Handle<Image>, + pub source_size: Extent3d, + pub bytes_per_row: u32, + pub padded_bytes_per_row: u32, + pub format: TextureFormat, +} + +#[derive(Asset, Reflect, Clone, Default)] +pub struct FramebufferExtractSource(pub Handle<Image>); + +impl RenderAsset for FramebufferExtractSource { + type PreparedAsset = GpuFramebufferExtractSource; + type Param = (SRes<RenderDevice>, SRes<RenderAssets<Image>>); + + fn asset_usage(&self) -> RenderAssetUsages { + RenderAssetUsages::default() + } + + fn prepare_asset( + self, + (device, images): &mut SystemParamItem<Self::Param>, + ) -> Result<Self::PreparedAsset, PrepareAssetError<Self>> { + + let Some(gpu_image) = images.get(&self.0) else { + warn!("Failed to get GPU image"); + return Err(PrepareAssetError::RetryNextUpdate(self)) + }; + + let size = gpu_image.texture.size(); + let format = gpu_image.texture_format; + let bytes_per_row = (size.width / format.block_dimensions().0) * format.block_copy_size(None).unwrap(); + let padded_bytes_per_row = RenderDevice::align_copy_bytes_per_row(bytes_per_row as usize) as u32; + + Ok(GpuFramebufferExtractSource { + buffer: device.create_buffer(&BufferDescriptor { + label: Some("framebuffer_extract_buffer"), + size: (size.height * padded_bytes_per_row) as u64, + usage: BufferUsages::COPY_DST | BufferUsages::MAP_READ, + mapped_at_creation: false, + }), + source_handle: self.0.clone(), + source_size: size, + bytes_per_row, + padded_bytes_per_row, + format, + }) + } +} diff --git a/src/resources.rs b/src/resources.rs new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/src/resources.rs diff --git a/src/systems.rs b/src/systems.rs new file mode 100644 index 0000000..25b25dc --- /dev/null +++ b/src/systems.rs @@ -0,0 +1,65 @@ +use std::time::Duration; + +use bevy::{prelude::*, render::{render_asset::{RenderAssets, RenderAssetUsages}, renderer::RenderDevice, render_resource::{MapMode, Maintain, Extent3d, TextureDimension}}}; + +use pollster::FutureExt; + +use crate::{render_assets::FramebufferExtractSource, components::FramebufferExtractDestination}; + +pub fn extract_framebuffers( + mut extract_bundles: Query<(&Handle<FramebufferExtractSource>, &mut FramebufferExtractDestination)>, + sources: Res<RenderAssets<FramebufferExtractSource>>, + device: Res<RenderDevice>, +) { + for (source_handle, destination_handle) in extract_bundles.iter_mut() { + let Some(gpu_source) = sources.get(source_handle) else { + continue; + }; + + let mut image_bytes = { + let slice = gpu_source.buffer.slice(..); + + { + let (tx, rx) = oneshot::channel(); + device.map_buffer(&slice, MapMode::Read, move |res| { + tx.send(res).unwrap(); + }); + device.poll(Maintain::Wait); + rx.block_on().unwrap().unwrap(); + } + + slice.get_mapped_range().to_vec() + }; + + gpu_source.buffer.unmap(); + + let bytes_per_row = gpu_source.bytes_per_row as usize; + let padded_bytes_per_row = gpu_source.padded_bytes_per_row as usize; + let source_size = gpu_source.source_size; + let destination_handle = destination_handle.clone(); + let source_format = gpu_source.format; + + std::thread::spawn(move || { + if bytes_per_row != padded_bytes_per_row { + let mut unpadded_bytes = Vec::<u8>::with_capacity(source_size.height as usize * bytes_per_row); + for padded_row in image_bytes.chunks(padded_bytes_per_row) { + unpadded_bytes.extend_from_slice(&padded_row[..bytes_per_row]); + } + image_bytes = unpadded_bytes; + } + + *destination_handle.0.lock().unwrap() = Image::new( + Extent3d { + width: source_size.width, + height: source_size.height, + depth_or_array_layers: 1, + }, + TextureDimension::D2, + image_bytes, + source_format, + RenderAssetUsages::MAIN_WORLD | RenderAssetUsages::RENDER_WORLD, + ); + }); + } + +} |