diff options
Diffstat (limited to 'src/systems.rs')
-rw-r--r-- | src/systems.rs | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/systems.rs b/src/systems.rs new file mode 100644 index 0000000..25b25dc --- /dev/null +++ b/src/systems.rs @@ -0,0 +1,65 @@ +use std::time::Duration; + +use bevy::{prelude::*, render::{render_asset::{RenderAssets, RenderAssetUsages}, renderer::RenderDevice, render_resource::{MapMode, Maintain, Extent3d, TextureDimension}}}; + +use pollster::FutureExt; + +use crate::{render_assets::FramebufferExtractSource, components::FramebufferExtractDestination}; + +pub fn extract_framebuffers( + mut extract_bundles: Query<(&Handle<FramebufferExtractSource>, &mut FramebufferExtractDestination)>, + sources: Res<RenderAssets<FramebufferExtractSource>>, + device: Res<RenderDevice>, +) { + for (source_handle, destination_handle) in extract_bundles.iter_mut() { + let Some(gpu_source) = sources.get(source_handle) else { + continue; + }; + + let mut image_bytes = { + let slice = gpu_source.buffer.slice(..); + + { + let (tx, rx) = oneshot::channel(); + device.map_buffer(&slice, MapMode::Read, move |res| { + tx.send(res).unwrap(); + }); + device.poll(Maintain::Wait); + rx.block_on().unwrap().unwrap(); + } + + slice.get_mapped_range().to_vec() + }; + + gpu_source.buffer.unmap(); + + let bytes_per_row = gpu_source.bytes_per_row as usize; + let padded_bytes_per_row = gpu_source.padded_bytes_per_row as usize; + let source_size = gpu_source.source_size; + let destination_handle = destination_handle.clone(); + let source_format = gpu_source.format; + + std::thread::spawn(move || { + if bytes_per_row != padded_bytes_per_row { + let mut unpadded_bytes = Vec::<u8>::with_capacity(source_size.height as usize * bytes_per_row); + for padded_row in image_bytes.chunks(padded_bytes_per_row) { + unpadded_bytes.extend_from_slice(&padded_row[..bytes_per_row]); + } + image_bytes = unpadded_bytes; + } + + *destination_handle.0.lock().unwrap() = Image::new( + Extent3d { + width: source_size.width, + height: source_size.height, + depth_or_array_layers: 1, + }, + TextureDimension::D2, + image_bytes, + source_format, + RenderAssetUsages::MAIN_WORLD | RenderAssetUsages::RENDER_WORLD, + ); + }); + } + +} |