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authorLibravatar Silas Bartha <[email protected]>2024-12-10 16:20:45 -0500
committerLibravatar Silas Bartha <[email protected]>2024-12-10 16:20:45 -0500
commit98d8807adb11bfdd629b2fb4851b26362981c8b6 (patch)
treeb246054ca0f4a49ccfa546c186b40d744f3fb67c /content/projects
parentd6eb28fe9eac58db37844d23232be6df6dfbcbdd (diff)
Blacklight Material PageHEADmaster
Diffstat (limited to 'content/projects')
-rw-r--r--content/projects/bevy_blacklight_material/index.md16
-rw-r--r--content/projects/bevy_rustysynth/index.md12
2 files changed, 28 insertions, 0 deletions
diff --git a/content/projects/bevy_blacklight_material/index.md b/content/projects/bevy_blacklight_material/index.md
new file mode 100644
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+++ b/content/projects/bevy_blacklight_material/index.md
@@ -0,0 +1,16 @@
++++
+title = "bevy_blacklight_material"
+[taxonomies]
+categories = ["bevy plugin"]
+languages = ["rust", "wgsl"]
+[extra]
+github = ["exvacuum/bevy_blacklight_material"]
+crates = ["bevy_blacklight_material"]
+git = ["bevy_blacklight_material"]
++++
+
+this plugin for the [bevy](https://bevyengine.org) engine provides a "blacklight" material which is visible based on the properties of specially-marked spotlights.
+
+i wrote this one day, i kind of forget why.
+
+probably for a puzzle in my upcoming game project.
diff --git a/content/projects/bevy_rustysynth/index.md b/content/projects/bevy_rustysynth/index.md
new file mode 100644
index 0000000..18a2fe1
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+++ b/content/projects/bevy_rustysynth/index.md
@@ -0,0 +1,12 @@
++++
+title = "bevy_rustysynth"
+draft = true
+[taxonomies]
+categories = ["bevy plugin"]
+languages = ["rust", "wgsl"]
+[extra]
+# github = ["exvacuum/bevy_blacklight_material"]
+# crates = ["bevy_blacklight_material"]
+# git = ["bevy_blacklight_material"]
++++
+