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-rw-r--r--src/input/resources.rs96
1 files changed, 48 insertions, 48 deletions
diff --git a/src/input/resources.rs b/src/input/resources.rs
index a733984..0324593 100644
--- a/src/input/resources.rs
+++ b/src/input/resources.rs
@@ -2,54 +2,54 @@ use bevy::{prelude::*, utils::HashSet};
use crossterm::event::{Event, KeyCode};
use std::sync::{Arc, Mutex};
-/// Resource containing currently pressed and released keys
-#[derive(Resource, Default)]
-pub struct TerminalInput {
- pressed_keys: HashSet<KeyCode>,
- just_pressed_keys: HashSet<KeyCode>,
- just_released_keys: HashSet<KeyCode>,
-}
-
-impl TerminalInput {
- /// Gets whether the given key is pressed
- pub fn is_pressed(&self, code: KeyCode) -> bool {
- self.pressed_keys.contains(&code)
- }
-
- /// Gets whether the given key was just pressed
- pub fn just_pressed(&self, code: KeyCode) -> bool {
- self.just_pressed_keys.contains(&code)
- }
-
- /// Gets whether the given key was just released
- pub fn just_released(&self, code: KeyCode) -> bool {
- self.just_released_keys.contains(&code)
- }
-
- /// Sets given key to pressed
- pub(super) fn press(&mut self, code: KeyCode) {
- if !self.pressed_keys.contains(&code) {
- self.pressed_keys.insert(code);
- self.just_pressed_keys.insert(code);
- }
- }
-
- /// Sets given key to released and removes pressed state
- pub(super) fn release(&mut self, code: KeyCode) {
- self.pressed_keys.remove(&code);
- self.just_released_keys.insert(code);
- }
-
- /// Clears all just released keys
- pub(super) fn clear_just_released(&mut self) {
- self.just_released_keys.clear();
- }
-
- /// Clears all just pressed keys
- pub(super) fn clear_just_pressed(&mut self) {
- self.just_pressed_keys.clear();
- }
-}
+// /// Resource containing currently pressed and released keys
+// #[derive(Resource, Default)]
+// pub struct TerminalInput {
+// pressed_keys: HashSet<KeyCode>,
+// just_pressed_keys: HashSet<KeyCode>,
+// just_released_keys: HashSet<KeyCode>,
+// }
+//
+// impl TerminalInput {
+// /// Gets whether the given key is pressed
+// pub fn is_pressed(&self, code: KeyCode) -> bool {
+// self.pressed_keys.contains(&code)
+// }
+//
+// /// Gets whether the given key was just pressed
+// pub fn just_pressed(&self, code: KeyCode) -> bool {
+// self.just_pressed_keys.contains(&code)
+// }
+//
+// /// Gets whether the given key was just released
+// pub fn just_released(&self, code: KeyCode) -> bool {
+// self.just_released_keys.contains(&code)
+// }
+//
+// /// Sets given key to pressed
+// pub(super) fn press(&mut self, code: KeyCode) {
+// if !self.pressed_keys.contains(&code) {
+// self.pressed_keys.insert(code);
+// self.just_pressed_keys.insert(code);
+// }
+// }
+//
+// /// Sets given key to released and removes pressed state
+// pub(super) fn release(&mut self, code: KeyCode) {
+// self.pressed_keys.remove(&code);
+// self.just_released_keys.insert(code);
+// }
+//
+// /// Clears all just released keys
+// pub(super) fn clear_just_released(&mut self) {
+// self.just_released_keys.clear();
+// }
+//
+// /// Clears all just pressed keys
+// pub(super) fn clear_just_pressed(&mut self) {
+// self.just_pressed_keys.clear();
+// }
+// }
/// Event queue for crossterm input event thread
#[derive(Resource, Default)]