diff options
author | Silas Bartha <[email protected]> | 2024-06-03 22:00:19 -0400 |
---|---|---|
committer | Silas Bartha <[email protected]> | 2024-06-03 22:00:19 -0400 |
commit | 5560d5d092a4849cfe1ce63d85cef57c07ce8d8b (patch) | |
tree | 9c3f9f6c72c437b5ef10d4428dfdfbfd6e12c51c /src/lib.rs | |
parent | ef6c2954156b2b0cf4abfe583d8faaf546f4e7c4 (diff) |
Added docs + renamed
Diffstat (limited to 'src/lib.rs')
-rw-r--r-- | src/lib.rs | 11 |
1 files changed, 10 insertions, 1 deletions
@@ -1,3 +1,8 @@ +#![warn(missing_docs)] + +//! Plugin for the Bevy game engine which provides the ability to extract the frambuffer image after rendering +//! to use for whatever you want. + use bevy::{ prelude::*, render::{ @@ -9,11 +14,15 @@ use components::FramebufferExtractDestination; use nodes::{FramebufferExtractLabel, FramebufferExtractNode}; use render_assets::FramebufferExtractSource; +/// Components used by this plugin. pub mod components; -mod nodes; +/// Render assets used by this plugin. pub mod render_assets; + +mod nodes; mod systems; +/// Plugin which handles framebuffer extraction. pub struct FramebufferExtractPlugin; impl Plugin for FramebufferExtractPlugin { |