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Diffstat (limited to 'src/display/systems.rs')
-rw-r--r-- | src/display/systems.rs | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/src/display/systems.rs b/src/display/systems.rs new file mode 100644 index 0000000..a768af5 --- /dev/null +++ b/src/display/systems.rs @@ -0,0 +1,116 @@ +use bevy::{ + prelude::*, + render::render_resource::{Extent3d, TextureFormat}, +}; +use crossterm::event::Event; +use bevy_framebuffer_extract::{ + components::FramebufferExtractDestination, render_assets::FramebufferExtractSource, +}; +use ratatui::{ + style::Stylize, + widgets::{Paragraph, Wrap}, +}; + +use crate::input::events::TerminalInputEvent; + +use super::resources::Terminal; + +const BRAILLE_CODE_MIN: u16 = 0x2800; +const BRAILLE_CODE_MAX: u16 = 0x28FF; + +/// 0 3 +/// 1 4 +/// 2 5 +/// 6 7 +const BRAILLE_DOT_BIT_POSITIONS: [u8; 8] = [0, 1, 2, 6, 3, 4, 5, 7]; + +/// Prints out the contents of a render image to the terminal as braille characters +pub fn print_to_terminal( + mut terminal: ResMut<Terminal>, + image_exports: Query<&FramebufferExtractDestination>, +) { + for image_export in image_exports.iter() { + let mut image = image_export + .0 + .lock() + .expect("Failed to get lock on output texture"); + if image.texture_descriptor.format != TextureFormat::R8Unorm { + warn_once!("Extracted framebuffer texture is not R8Unorm format. Will attempt conversion, but consider changing your render texture's format."); + info_once!("{:?}", image); + match image.convert(TextureFormat::R8Unorm) { + Some(img) => *image = img, + None => error_once!( + "Could not convert to R8Unorm texture format. Unexpected output may occur." + ), + }; + } + + let mut output_buffer = Vec::<char>::new(); + let width = image.width(); + let height = image.height(); + let data = &image.data; + for character_y in (0..height).step_by(4) { + for character_x in (0..width).step_by(2) { + let mut mask: u8 = 0; + for offset_x in 0..2 { + for offset_y in 0..4 { + let x = character_x + offset_x; + let y = character_y + offset_y; + if x < width && y < height && data[(y * width + x) as usize] == 0xFF { + mask |= 1 + << (BRAILLE_DOT_BIT_POSITIONS[(offset_x * 4 + offset_y) as usize]); + } + } + } + output_buffer.push(braille_char(mask)); + } + } + + let string = output_buffer.into_iter().collect::<String>(); + terminal + .0 + .draw(|frame| { + frame.render_widget( + Paragraph::new(string) + .white() + .bold() + .wrap(Wrap { trim: true }), + frame.size(), + ); + }) + .expect("Failed to draw terminal frame"); + } +} + +/// Utility function to convert a u8 into the corresponding braille character +fn braille_char(mask: u8) -> char { + match char::from_u32((BRAILLE_CODE_MIN + mask as u16) as u32) { + Some(character) => { + if character as u16 > BRAILLE_CODE_MAX { + panic!("Number too big!") + } + character + } + None => panic!("Error converting character!"), + } +} + +/// Watches for terminal resize events and resizes the render image accordingly +pub fn resize_handling( + mut images: ResMut<Assets<Image>>, + mut sources: ResMut<Assets<FramebufferExtractSource>>, + mut event_reader: EventReader<TerminalInputEvent>, +) { + for event in event_reader.read() { + if let Event::Resize(w, h) = event.0 { + for source in sources.iter_mut() { + let image = images.get_mut(&source.1 .0).unwrap(); + image.resize(Extent3d { + width: w as u32 * 2, + height: h as u32 * 4, + depth_or_array_layers: 1, + }); + } + } + } +} |