diff options
author | Silas Bartha <[email protected]> | 2024-08-04 13:37:36 -0400 |
---|---|---|
committer | Silas Bartha <[email protected]> | 2024-08-04 13:37:36 -0400 |
commit | 68c0010bd44276544469e4ee6487076067f11f80 (patch) | |
tree | 8ff9d50a776dffb2bc0e84c4c20dbadf9e936d08 | |
parent | 46230d66646199e88e13d74a16ca9a2baaaae88a (diff) |
Remove unnecessary bevy featuresv0.3.1
-rw-r--r-- | Cargo.toml | 4 | ||||
-rw-r--r-- | README.md | 4 |
2 files changed, 5 insertions, 3 deletions
@@ -1,9 +1,11 @@ [package] name = "bevy_outline_post_process" -version = "0.3.0" +version = "0.3.1" edition = "2021" description = "An adaptive outline post-processing effect for the Bevy game engine." license = "0BSD OR MIT OR Apache-2.0" [dependencies.bevy] version = "0.14" +default-features = false +features = ["bevy_render", "bevy_asset", "bevy_core_pipeline"] @@ -1,10 +1,10 @@ # bevy_outline_post_process -![Crates](https://img.shields.io/crates/v/bevy_outline_post_process) +[![Crates](https://img.shields.io/crates/v/bevy_outline_post_process)](https://crates.io/crates/bevy_outline_post_process) ![License](https://img.shields.io/badge/license-0BSD%2FMIT%2FApache-blue.svg) ![Tag](https://img.shields.io/github/v/tag/exvacuum/bevy_outline_post_process) ![Build](https://img.shields.io/github/actions/workflow/status/exvacuum/bevy_outline_post_process/rust.yml) -[![Docs](https://img.shields.io/website?url=https%3A%2F%2Fexvacuum.github.io%2Fbevy_outline_post_process%2F&label=docs)](https://exvacuum.github.io/bevy_outline_post_process) +[![Docs](https://img.shields.io/docsrs/bevy_outline_post_process)](https://exvacuum.github.io/bevy_outline_post_process) A plugin for the [Bevy](https://bevyengine.org) engine which adds an outline post-processing effect. Optionally supports adaptive outlining, so darker areas are outlined in white rather than black, based on luminance. |