diff options
author | Silas Bartha <[email protected]> | 2024-06-03 22:00:19 -0400 |
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committer | Silas Bartha <[email protected]> | 2024-06-03 22:00:19 -0400 |
commit | 5560d5d092a4849cfe1ce63d85cef57c07ce8d8b (patch) | |
tree | 9c3f9f6c72c437b5ef10d4428dfdfbfd6e12c51c | |
parent | ef6c2954156b2b0cf4abfe583d8faaf546f4e7c4 (diff) |
Added docs + renamed
-rw-r--r-- | .github/workflows/docs.yml | 50 | ||||
-rw-r--r-- | .github/workflows/rust.yml | 24 | ||||
-rw-r--r-- | README.md | 12 | ||||
-rw-r--r-- | src/components.rs | 4 | ||||
-rw-r--r-- | src/lib.rs | 11 | ||||
-rw-r--r-- | src/render_assets.rs | 15 |
6 files changed, 103 insertions, 13 deletions
diff --git a/.github/workflows/docs.yml b/.github/workflows/docs.yml new file mode 100644 index 0000000..86035e8 --- /dev/null +++ b/.github/workflows/docs.yml @@ -0,0 +1,50 @@ +name: Docs +on: + push: + branches: [master] +permissions: + contents: read + pages: write + id-token: write +concurrency: + group: deploy + cancel-in-progress: false +jobs: + build: + name: Build + runs-on: ubuntu-latest + steps: + - name: Checkout repository + uses: actions/checkout@v4 + - name: Install Dependencies + run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev + - name: Setup Rust + uses: dtolnay/rust-toolchain@stable + - name: Configure cache + uses: Swatinem/rust-cache@v2 + - name: Setup pages + id: pages + uses: actions/configure-pages@v4 + - name: Clean docs folder + run: cargo clean --doc + - name: Build docs + run: cargo doc --no-deps + - name: Add redirect + run: echo '<meta http-equiv="refresh" content="0;url=framebuffer_extract/index.html">' > target/doc/index.html + - name: Remove lock file + run: rm target/doc/.lock + - name: Upload artifact + uses: actions/upload-pages-artifact@v3 + with: + path: target/doc + deploy: + name: Deploy + environment: + name: github-pages + url: ${{ steps.deployment.outputs.page_url }} + runs-on: ubuntu-latest + needs: build + steps: + - name: Deploy to GitHub Pages + id: deployment + uses: actions/deploy-pages@v4 diff --git a/.github/workflows/rust.yml b/.github/workflows/rust.yml new file mode 100644 index 0000000..e38739d --- /dev/null +++ b/.github/workflows/rust.yml @@ -0,0 +1,24 @@ +name: Rust + +on: + push: + branches: [ "master" ] + pull_request: + branches: [ "master" ] + +env: + CARGO_TERM_COLOR: always + +jobs: + build: + + runs-on: ubuntu-latest + + steps: + - uses: actions/checkout@v4 + - name: Install Dependencies + run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev + - name: Build + run: cargo build --verbose + - name: Run tests + run: cargo test --verbose @@ -1,4 +1,4 @@ -# grex_framebuffer_extract +# bevy_framebuffer_extract A plugin for the [Bevy](https://bevyengine.org) engine which allows for exporting framebuffer data from a camera. @@ -15,8 +15,8 @@ Currently it only supports cameras which render to a render texture. ### Using git URL in Cargo.toml ```toml -[dependencies.grex_framebuffer_extract] -git = "https://github.com/exvacuum/grex_framebuffer_extract.git" +[dependencies.bevy_framebuffer_extract] +git = "https://github.com/exvacuum/bevy_framebuffer_extract.git" ``` ## Usage @@ -24,13 +24,13 @@ git = "https://github.com/exvacuum/grex_framebuffer_extract.git" In `main.rs`: ```rs use bevy::prelude::*; -use grex_framebuffer_extract; +use bevy_framebuffer_extract; fn main() { App::new() .add_plugins(( DefaultPlugins, - grex_framebuffer_extract::FramebufferExtractPlugin, + bevy_framebuffer_extract::FramebufferExtractPlugin, )) .run(); } @@ -72,7 +72,7 @@ commands.spawn(( }, ..Default::default() }, - grex_framebuffer_extract::ExtractFramebufferBundle { + bevy_framebuffer_extract::ExtractFramebufferBundle { source: framebuffer_extract_sources.add(FramebufferExtractSource(image_handle.clone())), // ResMut<Assets<FramebufferExtractSource>> destination: FramebufferExtractDestination::default(), }, diff --git a/src/components.rs b/src/components.rs index c1122d0..f9fe912 100644 --- a/src/components.rs +++ b/src/components.rs @@ -4,6 +4,7 @@ use bevy::{ecs::query::QueryItem, prelude::*, render::extract_component::Extract use crate::render_assets::FramebufferExtractSource; +/// Framebuffer extraction destination. Contains the image which the framebuffer is extracted to. #[derive(Component, Default, Clone)] pub struct FramebufferExtractDestination(pub Arc<Mutex<Image>>); @@ -21,8 +22,11 @@ impl ExtractComponent for FramebufferExtractDestination { } } +/// Bundle containing both a source and destination for framebuffer extraction. #[derive(Bundle)] pub struct ExtractFramebufferBundle { + /// Source pub source: Handle<FramebufferExtractSource>, + /// Destination pub dest: FramebufferExtractDestination, } @@ -1,3 +1,8 @@ +#![warn(missing_docs)] + +//! Plugin for the Bevy game engine which provides the ability to extract the frambuffer image after rendering +//! to use for whatever you want. + use bevy::{ prelude::*, render::{ @@ -9,11 +14,15 @@ use components::FramebufferExtractDestination; use nodes::{FramebufferExtractLabel, FramebufferExtractNode}; use render_assets::FramebufferExtractSource; +/// Components used by this plugin. pub mod components; -mod nodes; +/// Render assets used by this plugin. pub mod render_assets; + +mod nodes; mod systems; +/// Plugin which handles framebuffer extraction. pub struct FramebufferExtractPlugin; impl Plugin for FramebufferExtractPlugin { diff --git a/src/render_assets.rs b/src/render_assets.rs index 0e2cd4d..e5277d7 100644 --- a/src/render_assets.rs +++ b/src/render_assets.rs @@ -8,15 +8,18 @@ use bevy::{ }, }; +/// Render-world version of FramebufferExtractSource pub struct GpuFramebufferExtractSource { - pub buffer: Buffer, - pub source_handle: Handle<Image>, - pub source_size: Extent3d, - pub bytes_per_row: u32, - pub padded_bytes_per_row: u32, - pub format: TextureFormat, + pub(crate) buffer: Buffer, + pub(crate) source_handle: Handle<Image>, + pub(crate) source_size: Extent3d, + pub(crate) bytes_per_row: u32, + pub(crate) padded_bytes_per_row: u32, + pub(crate) format: TextureFormat, } +/// Framebuffer extraction source. Contains a handle to the render texture which will be extracted +/// from. #[derive(Asset, Reflect, Clone, Default)] pub struct FramebufferExtractSource(pub Handle<Image>); |