From 2ee4a0ba8a2acc309920eb7d4a4470c010e8f9a7 Mon Sep 17 00:00:00 2001 From: Silas Bartha Date: Fri, 23 Aug 2024 21:37:22 -0400 Subject: removed references to project --- content/projects/bevy_dither_post_process/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'content/projects/bevy_dither_post_process') diff --git a/content/projects/bevy_dither_post_process/index.md b/content/projects/bevy_dither_post_process/index.md index fb26e48..8805ba6 100644 --- a/content/projects/bevy_dither_post_process/index.md +++ b/content/projects/bevy_dither_post_process/index.md @@ -19,7 +19,7 @@ it can be configured with the "level" of dithering to perform (i.e. the size of ![level 2](level_2.png) ![level 4](level_4.png) -i wrote this plugin to enhance the performance of my ongoing [white (I)](@/projects/white_I/index.md) project +i wrote this plugin to enhance the performance of my ongoing game project originally i did all the dithering on the CPU, and while it was not a huge performance drain due to the screen size being relatively small in the terminal, i figured it would be a good idea to convert it into a shader to take advantage of the GPU and parallelism -- cgit v1.2.3