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#ifndef MONS_VERTEX_H
#define MONS_VERTEX_H
#include "mons_math/vec4.h"
#include "mons_math/vec3.h"
#include "mons_math/vec2.h"
typedef struct mons_vertex {
mons_vec3 position;
mons_vec3 normal;
mons_vec4 tangent;
mons_vec2 texture_coords;
} mons_vertex;
#endif
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