From 98d8807adb11bfdd629b2fb4851b26362981c8b6 Mon Sep 17 00:00:00 2001 From: Silas Bartha Date: Tue, 10 Dec 2024 16:20:45 -0500 Subject: Blacklight Material Page --- content/projects/bevy_blacklight_material/index.md | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 content/projects/bevy_blacklight_material/index.md (limited to 'content/projects/bevy_blacklight_material/index.md') diff --git a/content/projects/bevy_blacklight_material/index.md b/content/projects/bevy_blacklight_material/index.md new file mode 100644 index 0000000..8437a19 --- /dev/null +++ b/content/projects/bevy_blacklight_material/index.md @@ -0,0 +1,16 @@ ++++ +title = "bevy_blacklight_material" +[taxonomies] +categories = ["bevy plugin"] +languages = ["rust", "wgsl"] +[extra] +github = ["exvacuum/bevy_blacklight_material"] +crates = ["bevy_blacklight_material"] +git = ["bevy_blacklight_material"] ++++ + +this plugin for the [bevy](https://bevyengine.org) engine provides a "blacklight" material which is visible based on the properties of specially-marked spotlights. + +i wrote this one day, i kind of forget why. + +probably for a puzzle in my upcoming game project. -- cgit v1.2.3