# bevy_outline_post_process ![License](https://img.shields.io/badge/license-MIT%2FApache-blue.svg) ![Tag](https://img.shields.io/github/v/tag/exvacuum/bevy_outline_post_process) ![Build](https://img.shields.io/github/actions/workflow/status/exvacuum/bevy_outline_post_process/rust.yml) [![Docs](https://img.shields.io/website?url=https%3A%2F%2Fexvacuum.github.io%2Fbevy_outline_post_process%2F&label=docs)](https://exvacuum.github.io/bevy_outline_post_process) A plugin for the [Bevy](https://bevyengine.org) engine which adds an outline post-processing effect. Note: This is a full-screen post process effect and cannot be enabled/disabled for specific objects. ## Screenshots ![](./doc/screenshot.png) ![](./doc/screenshot_smooth.png) Configuration Used: ```rs bevy_outline_post_process::components::OutlinePostProcessSettings { weight: 2.0, threshold: 0.0, } ``` ## Compatibility | Crate Version | Bevy Version | |--- |--- | | 0.1 | 0.13 | ## Installation ### Using git URL in Cargo.toml ```toml [dependencies.bevy_outline_post_process] git = "https://github.com/exvacuum/bevy_outline_post_process.git" ``` ## Usage In `main.rs`: ```rs use bevy::prelude::*; use bevy_outline_post_process; fn main() { App::new() .add_plugins(( DefaultPlugins, bevy_outline_post_process::OutlinePostProcessPlugin, )) .insert_resource(Msaa::Off) .run(); } ``` When spawning a camera: ```rs commands.spawn(( // Camera3dBundle... NormalPrepass, bevy_outline_post_process::components::OutlinePostProcessSettings { weight: 2.0, threshold: 0.0, } )); ``` This effect will only run for cameras which contain this component.